Answer
Answer
Under review
Hello!
The talkStarted event should be received only once - when your character starts talking.
If several audios are spoken in sequence, the talkStarted should be received at the start, and talkEnded at the end.
For each audio in the sequence you should receive an audioStarted and audioEnded event.
Here is a relevant technical example that demonstrates this -
http://www.oddcast.com/support1/syc_classic.html
If you think there is a problem in your implementation - please post a link to your page where the problem can be seen and we will take a look and advise. Or - send a note to support@sitepal.com with the relevant information.
Hope this helps,
Gil
The SitePal Tam
Customer support service by UserEcho
Hello!
The talkStarted event should be received only once - when your character starts talking.
If several audios are spoken in sequence, the talkStarted should be received at the start, and talkEnded at the end.
For each audio in the sequence you should receive an audioStarted and audioEnded event.
Here is a relevant technical example that demonstrates this -
http://www.oddcast.com/support1/syc_classic.html
If you think there is a problem in your implementation - please post a link to your page where the problem can be seen and we will take a look and advise. Or - send a note to support@sitepal.com with the relevant information.
Hope this helps,
Gil
The SitePal Tam